Artmoney Port Royale 2 Own Town Rating: 9,1/10 927 votes

Contents.Gameplay Port Royale 2 is an, so the player can choose to pursue any career they wish. This could range from a business tycoon to a. Initially, the player must trade goods between Caribbean colonies to make money, but over the long term they can have substantial business interests in many Caribbean ports, and support large fighting fleets.As a business tycoon, the player trades with towns to gain their friendship, and can then buy building permits to establish businesses there.

Ultimately, the player can even come to have their own town, but this can take a very long time.As a buccaneer (with a ), the player can attack any of the four colonial nations in the Caribbean circa 1600; from largest to smallest: Spain, England, France, and The Netherlands. If they have not acquired a Letter of Marque, every nation will see them as an enemy - they are a pirate.Ships in this game range from a small to a massive.

Port Royale 2; a French small town's plunder. Port Royale 2; a French small town's plunder. Skip navigation. Port royale 2 hack money and ships - Duration: 7:30. FreeCrackMan01 16,876 views.

There are also missions the player can complete for money, supplies, or improved relations. At higher levels they can also automate the game to some degree, by setting up trade routes that their trading fleets will follow from town to town.True to history, home-country politics are fickle and impact the game: One year the player might choose to be loyal to and fight –but a year later, might join the in their fight against the.Famous pirates of the age also make appearances. These sea wolves are likely to attack any ship or town that they please, including those that belong to the player. They usually operate from heavily fortified bases, but if you defeat them, you'll gain favor with any nation you choose.Initially, you have operating constraints (how many fleets you may have and how many towns you can buy building permits in), but as you gain levels (based on net worth), you can have unlimited fleets and permits.Reception.

ReceptionAggregate scoreAggregatorScore75/100Review scoresPublicationScore60%8.3/10GameZone7.4/107.5/1010/2071%60%75%The PC version received 'generally favorable reviews' according to the website. Found the game unremarkable, stating that it '.passes the time, but gets old fast.'

Was slightly more positive, saying that the game is '.a solid if unremarkable game.' Because the game has an open ending, IGN said it had 'good replay value as you can take different career paths each time you play.' The game received praise from Ron Dulin of, who stated that: '.it's a continually engaging experience.' However, he disliked the pace at the beginning, saying, ' Port Royale 2 is somewhat slow to start. It can take a long time to earn enough money.'

Said, ' Port Royale 2 might focus more on building shipping cartels than sea battles and swordplay, but its brilliantly realized design is more than just number crunching.' The game received a 'Gold' award from the, indicating sales above 40,000 units in Spain during its first 12 months. Retrieved February 20, 2020. ^ Ron Dulin (December 2004). Retrieved February 20, 2020.

'Review: Port Royale 2'. December 2004. ^ Brett Todd (October 4, 2004). CBS Interactive.

Retrieved February 20, 2020. Allen Rausch (September 23, 2004). IGN Entertainment. Toshiba windows 7 recovery disk iso torrent.

Archived from on January 9, 2006. Retrieved February 20, 2020. Tha Wiz (September 28, 2004).

From the original on October 4, 2008. Retrieved February 21, 2020. ^ Steve Polak (October 6, 2004). Retrieved February 20, 2020. Dinowan (October 1, 2004). Retrieved February 21, 2020. ^ 'Port Royale 2'.

November 2004. 'Port Royale 2'. Vol. 12 no. 1. January 2005. P. 82.

PC Zone staff (September 23, 2004). Archived from on June 28, 2008.

Retrieved February 21, 2020. (PDF). (in Spanish). Archived from (PDF) on August 23, 2006.External links. at.

I've seen people claim that it is San Juan, but in my opinion it's Cartagena.Cartagena makes rum and clothing. The town right next to it (Santa Marta) can provide it with Sugar and Cotton.Cartagena makes wheat and fruits. The town right next to it (Santa Marta) does not, so it needs both of these frequently.Right after starting the game I get a loan and make the warehouse buy Wine, spices and tools for under 600. Rum and Clothing for 360.Be wary, you can buy all the rum you want because it is easy to sell. But the clothing isn't as easy, so be sure to put a maximum on it.Then you just trade trade trade until you can make yourself a wheat & fruit factory in Cartagena, buy yourself a Warehouse in Santa Marta (set it to autobuy Wood and Bricks at 96, and Sugar and Cotton at 120).Make a trade route that picks up all the sugar and cotton and sells it to cartagena.

Then once you have more money build your own sugar and cotton farms. Then rum and clothing factories in cartagena.And so on and so forth. Cartagena and Saint Marta are a good dupla, and Port Royale is relatively close too which can give you Meat and Rope.I ALWAYS forbid my trade route to buy/sell colonial goods. They are just too common since every city makes one, and normally all the cities in the same region do the same one, so you end up with too many.Then you would have to set up another trade route that shares a common point with that one to pick up all the colonial good that's left and sell it on another part, but that's too much work and not really worth it.TL:DR: Cartagena and Saint Marta are probably the best city-duo in the game in terms of needs-demands. Build yourself up and then try to get warehouses in Port Royale & Margarita, and set them to autobuy tools, wine and spices and sell them with trade route.The buying price of Spices and Wine should be set lower than the one of tools, since they are harder to sell.Build Rum/Meat/Clothing/Rope factories, these are the ones that give the most profit.

Set a decent minimum in the warehouse (200?) for trade routes to pick up and sell the others automatically at 330 in the same city. Should be 50ish profit per unit, since they cost around 280.